This course is for
How does it work?
As soon as you purchase the course, you will have access to all lessons, exercises and downloads. You should go through video lessons one by one and the chronological order is important to achieve the best possible result. You will complete the course independently, but with the necessary discipline you will understand and master the basic skills of designing inside virtual reality.
Why spatial creation?
Creating using virtual reality is the most human way to design worlds with digital technology. Away from the distractions of the real world, you are able to create without the restrictions of materials or space, and translate your ideas into 3d objects in minutes instead of hours.
The course will cover everything you need to know about using virtual reality as a tool to design in 3d and how to get use spatial tools for creativity. This hands-on course will cover basic concepts of virtual reality as a technology, how vr can be used for artworking and to design immersive worlds inside a virtual world.
PAINTING AND SCULPTING IN VIRTUAL REALITY
Using Google Tilt Brush we will explore the tools, techniques and exercises you need to become proficient in sketching in 3d. This session will cover ways to work both standing up and sitting down at a desk, how to approach creating environments and a practical demo of painting still life.
THE BASICS OF SCULPTING IN VR
Next we look into sculpting in virtual space with Masterpiece VR. We will cover basic sculpting, painting and lighting, as well as exploring how to use the tools to get the best results for sculpting characters, environments and objects. We will tackle a demonstration where we will sculpt an apple and texture it a few different ways.
IMMERSIVE DESIGN AND ANIMATION
Animating inside virtual reality is much like stop motion, you use your hands to manipulate the virtual world and then sit back as the magic unfolds in front of you. Using exciting new spatial design and animation tool Tvori, we explore how to animate objects and characters, create simple but effective lighting plans, record scenes with a 2d and 360 camera as well as stand alone vr experiences. We will be creating a simple animated scene with three point lighting.
EXTENDING WORK INTO GAME ENGINES / POST RENDERING
After you understand all the essential tools you need, we will go deeper into the what we can do with assets made within virtual reality. With further examples from industry, exciting new tools on the market and thought starters for industries currently mostly using 2d screens to create. Using game engines and post rendering programmes we are able to extend the creativity giving them further features and finishings. This class will help you dip your toes into the world of Unity, Keyshot, Sketchfab and WebXR.
Hi I’m Sean, a Virtual Reality Artist. I visualise ideas and concepts in three dimensions
London-based, Virtual Reality Artist / Technologist working with innovative XR technology such as virtual reality as a core creative tool to achieve engaging, insightful and meaningful experiences.
Over the last 13 years, Sean has worked in film, television and advertising with extensive experience in technical and creative campaigns. His current work ranges from installation artwork to designing prototype products in super fast timeframes – sometimes mixing technology with traditional tools such as theatre, design and animation.
Sean’s commercial work has taken him to visit MIT Media labs, engagements at events in Barcelona, Moscow, Dublin, Berlin and Vienna. Sean lecturers at St Paul’s Girls in London, Royal Melbourne Institute of Technology (RMIT) in Australia, The Tate Exchange in Liverpool, has spoken at the British Film Institute (BFI) and School of Visual Arts in New York (SVA). He also works for University College London (UCL) as Associate Staff and UCL360 / recently VR Artist in Residence School of Anthropology and current Ladbible Group Immersive Artist in Residence.
Have a look at Sean's Work
Frequently Asked Questions
Yes, for this course we advise you to have a headset.
- Oculus Quest – Google Tilt Brush only
- HTC Vive / Vive Pro
- Oculus Rift / Rift S
- Windows Mixed Reality
- Pimax and any steam based headset
- Google TiltBrush – approx £14.99
- Tvori – We provide a temporary full trail so you can learn how to use the program using our course.
- Masterpiece VR – We provide a coupon code which gives you full access for 1 year.
Tvori and Masterpiece VR require a Windows Desktop/ Laptop PC with base specifications specified by VR Headsets –
Apple Macs are not compatible
Course content is not dependant on having above specifications.
You can start the online video tutorial course anytime and anywhere.
You actually determine the duration of the course yourself. It is a practical guide to develop your first user-centric story.
So it is important to really complete the course step by step.
If you opt for the video format, you watch video lessons and take your time to effectively work on your assignments and exercises, then you should expect that you will need approximately 10 hours to complete the course.
This course is ideal for beginners who need guidance in designing inside virtual reality. You will learn the necessary background information and how to cope with the tools in the video tutorials.
The video tutorials are on our platform: https://courses.vrtl.academy and can be reached at any time and everywhere.
Yes, please send an email to firstname.lastname@example.org. He is in charge of partnerships with businesses and schools.
After this course, you should be able to design and create animations inside virtual reality.
Certification only applies to the blended learning format which is coming soon. This is because our instructor can monitor your progress and evaluate whether you have grasped the course material. Unfortunately these courses aren’t a a substitute for earning a degree or won’t let you earn credits that will count towards your college degree. If this would change, we’ll let you know.
For now, the course is only available in English. If there is a need for another language, please let us know and we will see what is possible.