Post-production in virtual reality

VR post-production differs significantly from that of standard frame video. Each stage of the VR post-production process is outlined from the stitch, on through to the editing, up to the final output. You’ll learn the exact steps and techniques required to produce finished VR content, including adding titles and motion graphics, color correction, audio mixing and exporting the finished content.


How to structure
a project?

A good project structure is a key building stone for your post production workflow. Keeping track of sourcefiles, workfiles and renders is important to save time and enable good teamwork. There are no set rules for your project structure. You have to find a system that works for you and your team. We provide solid examples and tips which you can use to get a headstart.

the basics of

360 video is created by combining different camera images together. This process is called stitching. It looks like a very dounting task but with the right tools and knowledge it will become second nature. To view your stitched 360 scene’s two types of sphere projection are used. Each with advantages and disadventages but both with there own purpuse. This chapter prepares and enables you to start the creative editing part.

the edit in vr

Editing techniques in VR are very similar to those in traditional video but also different in a couple of important ways. 
How much time does each scene need?
How to transition from one to the next?
How to influence where the viewer is looking? These are all questions wich will be answered in this part of the course.

  • file naming & structure
  • 360 sphere projection
  • stitching principles
  • editing guideline
  • online edit breakdown